Witch Doctor
Fall 2008
A personal 3D-character project.
Ended up on about 9000 tris.
Uses one 2048x2048x3 (color, spec, normal) and one 2048x1024x3 (color, spec normal)
I used Zbrush, Maya, Photoshop, Unfold 3D and a bit of XNormal in this project
Screengrab from maya viewport



An early paintover to determine the final look